A Practice of Experiences, Objects and Worlds
I make artifacts and structures that don’t rush to resolve themselves. Irregular forms hold tension; details and inconsistencies create pause. The work is meant to be used—like a navigational tool—for living inside increasingly specific conditions.
View Works
graphic
Tangible
Residual Objects
A failed 3D print becomes an origin point. A nozzle clog produces a machinic asteroid; instead of troubleshooting away the failure, the object is allowed to persist, scanned, compressed, and reinterpreted across platforms. Failure becomes a generative condition and the beginning of a new object body.
January 18, 2026
experiment
Digital
Machine Logs 01-02
An attempt to force conversational AI into visual territory and let it produce something uncanny. Machine Logs treats AI not as assistant but as misused collaborator, extracting strange formal tendencies and translating them into tactile surface.
January 15, 2026
object
Tangible
Blue Objects
A set of plywood-and-metal objects built from obsessions with alignment, superfurniture, and room-scale urbanism, designed while thinking through brutalist atmosphere, domestic density, and the idea that furniture can behave like miniature city planning.
January 7, 2026
exhibition
Hybrid
Worlding Architecture
An exhibition proposing that future environments will not only be constructed, they will be worlded. Across installations, speculative structures, and digital interventions, the work positions architecture as synthesis: space shaped by material, perception, interaction, and code, assembled into a total-ecology condition.
January 7, 2026
experience
Hybrid
Alex + Gab
A collaborative wedding identity system built as both atmosphere and artifact: esoteric, poetic, and playful, with bold energy and cute-maximalist warmth. The branding extends across digital touchpoints and physical collaterals, treating the wedding not as a single day but as a designed world with its own symbols, rituals, and characters.
May 5, 2025
teaching
Hybrid
Emergent Architecture: Worlding
[Teaching - CSB Design Studio] - A studio examining Multispace: architecture that can exist in multiple instances, scenarios, and realities. Students developed World Objects that sift between physical and digital domains: scanning familiar spaces, extracting forms, then transforming them through game-world nuances, AR workflows, and latent-space thinking, culminating in lore-driven speculative worlds.
April 5, 2025
experience
Digital
Fragments of a Private Vacuum
A digital triptych of interactive murals on disinformation. The work breaks apart the screen and the interface, mapping disinformation's internal properties and its public effects. It calls for hyperfocus in a time of hyperobjects, events and systems so vast they evade explanation and become easier to ignore.
February 2, 2025
object
Tangible
Hyper Proun
A contemporary repurposing of El Lissitzky's Proun, an in-between dimension of painting and architecture, reframed for digital life. Through posthuman aesthetics and the conceptual tool of the hyperobject, Hyper Proun becomes a mirror of the spaces navigated by an avatar-self: a bas-relief where digital experience gains mass.
October 1, 2024
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A Practice of Experiences, Objects and Worlds
I make artifacts and structures that don’t rush to resolve themselves. Irregular forms hold tension; details and inconsistencies create pause. The work is meant to be used—like a navigational tool—for living inside increasingly specific conditions.
Residual Objects
A failed 3D print becomes an origin point. A nozzle clog produces a machinic asteroid; instead of troubleshooting away the failure, the object is allowed to persist, scanned, compressed, and reinterpreted across platforms. Failure becomes a generative condition and the beginning of a new object body.
January 18, 2026
graphic
Tangible
Machine Logs 01-02
An attempt to force conversational AI into visual territory and let it produce something uncanny. Machine Logs treats AI not as assistant but as misused collaborator, extracting strange formal tendencies and translating them into tactile surface.
January 15, 2026
experiment
Digital
Blue Objects
A set of plywood-and-metal objects built from obsessions with alignment, superfurniture, and room-scale urbanism, designed while thinking through brutalist atmosphere, domestic density, and the idea that furniture can behave like miniature city planning.
January 7, 2026
object
Tangible
Worlding Architecture
An exhibition proposing that future environments will not only be constructed, they will be worlded. Across installations, speculative structures, and digital interventions, the work positions architecture as synthesis: space shaped by material, perception, interaction, and code, assembled into a total-ecology condition.
January 7, 2026
exhibition
Hybrid
Alex + Gab
A collaborative wedding identity system built as both atmosphere and artifact: esoteric, poetic, and playful, with bold energy and cute-maximalist warmth. The branding extends across digital touchpoints and physical collaterals, treating the wedding not as a single day but as a designed world with its own symbols, rituals, and characters.
May 5, 2025
experience
Hybrid
Emergent Architecture: Worlding
[Teaching - CSB Design Studio] - A studio examining Multispace: architecture that can exist in multiple instances, scenarios, and realities. Students developed World Objects that sift between physical and digital domains: scanning familiar spaces, extracting forms, then transforming them through game-world nuances, AR workflows, and latent-space thinking, culminating in lore-driven speculative worlds.
April 5, 2025
teaching
Hybrid
Fragments of a Private Vacuum
A digital triptych of interactive murals on disinformation. The work breaks apart the screen and the interface, mapping disinformation's internal properties and its public effects. It calls for hyperfocus in a time of hyperobjects, events and systems so vast they evade explanation and become easier to ignore.
February 2, 2025
experience
Digital
Hyper Proun
A contemporary repurposing of El Lissitzky's Proun, an in-between dimension of painting and architecture, reframed for digital life. Through posthuman aesthetics and the conceptual tool of the hyperobject, Hyper Proun becomes a mirror of the spaces navigated by an avatar-self: a bas-relief where digital experience gains mass.
October 1, 2024
object
Tangible
Load More